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Front view of cube, moved up two units.

Move the default cube

Move the cube up 4 units. You can do this several ways but for now we will use the keyboard, enter "g z 4 enter". The cube should have moved up (positive z direction) 4 units. In the image to the left the blue arrow represents the Z direction and the red arrow represents the X direction.

Get the view through the camera

Now we want to change from a "front" view to a view from the camera. Click on the "view" button again, select and click on "Camera" (Be sure it is the singular "Camera" and not the plural "Cameras". This changes your view from front to the view that the default camera sees. Later our rendered images will be from the view of the camera.



Make the cube a player in our animation

The cube should still be selected, make sure it is (remember - right click to select).


With the cube selected we need to indicate to the system that the cube will be involved in our animation by clicking on the "Pac Man" icon (lower screen, left side, first button to the right of the word "Panels"). After clicking you should now have the "Logic" panel in the lower screen space.

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